Friday, 23 October 2009
How To Selectively Color Images In Gimp (Method 2 for Solid Shapes)
Posted by Psychosis Photographic at 16:29This is another Selective Coloring Tutorial for Gimp (Although I suspect that it’s probably all but identical to the technique used in Photoshop). A very simple method of carrying out SC work on solid objects (buildings, cars, balls, bricks etc etc).
Here’s how it works…
- Open up your image in Gimp.
- Zoom in 200-400% so you can get a nice smooth selection of the area that you want to colour.
- Use the lasso (free select) tool to trace around the edges of what you want colored (Third icon in on the top row of the toolbox window or Tools->Selection Tools->Free Select in your main image window)
- Make sure to pick your starting point at the end (or obvious point of your object) so you can easily close the selection once you have traced the outline of it all.
Note: To add other areas of the image to your original selection, hold down shift as you click your additional lasso starting points.
- Then hit CTRL+I to invert the selection (which chooses everything outside of your colored region)
- Then just Colours->Desaturate or choose whichever method you normally use to convert to B&W
That’s it. very simple..
This is with special thanks to JGetsinger for posting the original information on this method in the Selective Coloring Group Tutorial & Help Forums and permitting me to duplicate it like this.
Have fun with that coloring! :))
Labels: Gimp, How To, Selective Color, Tutorial
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